Today I wanted to show the small demo put together to show the upcoming Wings Remastered Edition game for AmigaOS 4.1, MorphOS and AROS x86. Here I have shown the Warp3D version of the game running on AmigaOS 4.1 Final Edition on my AmigaOne X1000.
The Wings game was originally released by Cinemaware on the Classic Amiga back in the early 1990's, and this remastered version will be released by Cinemaware in early 2016, depending on a successful number of pre orders of the game to pay for the developers to complete the game. So it's future is up to you and me!
I have already pre-ordered the game (the website to purchase the game and download the demo is here) and I hope after seeing the screenshots below, it will tempt you to pre-order what should be a great game.
You can even choose between the original Wings soundtrack or the much nicer modern version.
Some Gameplay settings can be altered too:
As you can see in the Roster, I suck at this game, but to be fair the demo doesn't allow you to do much yet.
These scenes should be familiar to those who played the original Wings, but of course now updated and displayed in full screen 1920x1080 and enhanced graphics:
The flight journal makes a reappearance and looks great:
The nice old movie style text scenes are great too:
Getting into the game itself, you are able to experience a short time playing in each type of sub game present in the original Wings, to give you an idea of how the final game will look and feel:
I have to say this looks great. You can fly around a short while and it is very smooth. The guys working on this also did Wings Battlefield game earlier in 2015.
You are then reminded that this is a demo, and to pre-order if you want the game. The game will come properly boxed in the old Amiga game box style with a CD. The game is only available in this boxed version and not in a downloadable version.
The next two shots show the short demos of two other sub games from the original Wings updated to the Next Generation Amiga systems. The control is great and very natural and logical.
In the last sub game in the demo you can shoot some of the supplies on the ground too.
By the looks of this demo, Wings Remastered should be something pretty special when it is released for AmigaOS4.1 early next year! Looking forward to it!
Showing posts with label warp3d. Show all posts
Showing posts with label warp3d. Show all posts
Thursday, 3 December 2015
Saturday, 11 July 2015
AmigaOS4.1 Games released and holiday
Today I thought some quick updates on some new AmigaOS4.1 game releases - Quake 2 High Definition Edition from HunoPPC on AmigaOS4.1 with Warp3D, The Secrets of Middle City Demo Version, and more.
First, a look at a upgraded Quake2 High Definition release from HunoPPC for AmigaOS4.1, which was quietly released recently.
It definitely improves the look of Quake 2 on AmigaOS4.1 with higher HD resolutions, but of course you need to have Warp3D working on your system.
You can download the 400MB+ archive from HunoPPC's website here. You also need to copy some of the original Quake2 files from your original Quake 2 CD. The instructions on HunoPPC's website explain which file to copy where.
On the Sam460CR I find that running the game in 1024x768 gives the best results, but I am sure on an X1000 I could run much higher resolutions. Here is the title screen:
Video options screen:
Of course, I need some in game screenshots to show the game off. Here are some screenshots in the game to whet your appetite while waiting for it to download:
Definitely worth the sizeable download in my opinion. Thanks to HunoPPC for his efforts with this.
Also released recently is a demo of the upcoming The Secret of Middle City game for AmigaOS4.1 (and MorphOS) by GDG Entertainment. Their website is here.
I ran the game demo of The Secret of Middle City on my Sam460CR system to bring you some screenshots of what you can expect from the game. Here is the title screen:
There is an intro sequence that provides the background to the mystery to solve:
The game is broken into several parts:
As the game opens you head into the Police Entrance Hall:
As is usual with this type of game, you can interact with various people and objects on the screens, to progress to the next part - you cannot save your progress in the demo version:
I quickly move onto to the Sheriff's office for more story and interactions as more information is revealed for the next steps in the story:
You get different responses depending on which questions you ask - in my case it seemed I had to click on them all before I could progress but maybe I was just unlucky with my choices:
Clicking on the Map shows the Middle City area to explore:
Exiting the Police building, I head to the bar for more clues (where better!):
Some screenshots from the bar:
Clicking on the box icon with the ? on it (on the right side) reveals what items you have collected or want to give/use to progress further:
The Windows/Mac version of this games was released this week, so the boxed AmigaOS4.1 version should not be far away hopefully so everyone can try this game out.
Last, but not least I received my purchased boxed copy of Wings Battlefield in the post this week.
It also gave me the opportunity to try out the Warp3D version of Wings Battlefield for the first time, now that I have Warp3D running on my Sam 460CR.
Up until now I have run the compositing version of the game, but now I can try out the Warp3D version:
Certainly it looks nicer, but people running the compositing version are not missing out on much in my opinion - the impressive work on making the compositing version as nice as possible has really paid off. Both version looks great. Here is some photos of the Warp3D version in action on my Sam460CR:
Until now I have been using the pre-release version I was testing, so it is great to have the final release version! There was an upgrade to install on first run after installing from the CD. The updates are downloaded from the internet and installed automatically, and the game then run again.
Playing this game again made me release how great it is to have new release AmigaOS 4.1 games in 2015.
There is also a Windows version included on the CD (haven't tried it yet), along with AmigaOS 4.1 (Compositing and Warp3D versions), AROS, MorphOS versions, and some extra goodies too.
Please note that I will be on holiday for a while from this week, with no access to my Amiga systems during that period. I am looking forward to doing some train trips of a lifetime! I would expect plenty of coverage on my Interesting Trains Blog once I return!
I also hope to have some updates for you on my X1000 and what has happened in Amigaland while I am away, when I return.
Accordingly, in the meantime the blogs will pause for a bit, but should be back in mid August.
Until then I hope you continue to enjoy using your Amiga systems, Next Generation or Classic!
First, a look at a upgraded Quake2 High Definition release from HunoPPC for AmigaOS4.1, which was quietly released recently.
It definitely improves the look of Quake 2 on AmigaOS4.1 with higher HD resolutions, but of course you need to have Warp3D working on your system.
You can download the 400MB+ archive from HunoPPC's website here. You also need to copy some of the original Quake2 files from your original Quake 2 CD. The instructions on HunoPPC's website explain which file to copy where.
On the Sam460CR I find that running the game in 1024x768 gives the best results, but I am sure on an X1000 I could run much higher resolutions. Here is the title screen:
Video options screen:
Of course, I need some in game screenshots to show the game off. Here are some screenshots in the game to whet your appetite while waiting for it to download:
Definitely worth the sizeable download in my opinion. Thanks to HunoPPC for his efforts with this.
Also released recently is a demo of the upcoming The Secret of Middle City game for AmigaOS4.1 (and MorphOS) by GDG Entertainment. Their website is here.
I ran the game demo of The Secret of Middle City on my Sam460CR system to bring you some screenshots of what you can expect from the game. Here is the title screen:
There is an intro sequence that provides the background to the mystery to solve:
The game is broken into several parts:
As the game opens you head into the Police Entrance Hall:
As is usual with this type of game, you can interact with various people and objects on the screens, to progress to the next part - you cannot save your progress in the demo version:
You get different responses depending on which questions you ask - in my case it seemed I had to click on them all before I could progress but maybe I was just unlucky with my choices:
Exiting the Police building, I head to the bar for more clues (where better!):
Some screenshots from the bar:
Clicking on the box icon with the ? on it (on the right side) reveals what items you have collected or want to give/use to progress further:
The Windows/Mac version of this games was released this week, so the boxed AmigaOS4.1 version should not be far away hopefully so everyone can try this game out.
Last, but not least I received my purchased boxed copy of Wings Battlefield in the post this week.
It also gave me the opportunity to try out the Warp3D version of Wings Battlefield for the first time, now that I have Warp3D running on my Sam 460CR.
Certainly it looks nicer, but people running the compositing version are not missing out on much in my opinion - the impressive work on making the compositing version as nice as possible has really paid off. Both version looks great. Here is some photos of the Warp3D version in action on my Sam460CR:
Until now I have been using the pre-release version I was testing, so it is great to have the final release version! There was an upgrade to install on first run after installing from the CD. The updates are downloaded from the internet and installed automatically, and the game then run again.
Playing this game again made me release how great it is to have new release AmigaOS 4.1 games in 2015.
There is also a Windows version included on the CD (haven't tried it yet), along with AmigaOS 4.1 (Compositing and Warp3D versions), AROS, MorphOS versions, and some extra goodies too.
Please note that I will be on holiday for a while from this week, with no access to my Amiga systems during that period. I am looking forward to doing some train trips of a lifetime! I would expect plenty of coverage on my Interesting Trains Blog once I return!
I also hope to have some updates for you on my X1000 and what has happened in Amigaland while I am away, when I return.
Accordingly, in the meantime the blogs will pause for a bit, but should be back in mid August.
Until then I hope you continue to enjoy using your Amiga systems, Next Generation or Classic!
Monday, 29 June 2015
Warp3D working on my Sam460CR
I am very glad to say that today I now finally have Warp3D Southern Island drivers working under AmigaOS4.1 Final Edition on my Sam460CR!
A view of the backside of the card, showing the model number and other details for those who want to hunt down this card themselves (click to expand any of the photos):
Here it is, now installed in the system. Really. Not. Much. Room in there!
Because it is a low profile card, I needed to remove the backplate for now as I don't have a full length backplate that fits the card (the card was second hand).
Before installing the new card I had already previously installed on AmigaOS4.1 Final Edition the Warp3D Southern Island Drivers (available for purchase on AMIStore App Store), and also the updated Radeon HD 2.7 Drivers (also available for purchase on AMIStore).
I turned on the Sam460CR and it worked immediately - picked up the Radeon 7750 and Workbench worked as normal. But of course, Workbench is not what this upgrade is all about...
Here is a Warp3D demo called "The Trip" running on the Sam460CR:
It's been so long since I had Warp3d (using a much slower 9250 PCI card) - I forgot how great it looks:
After this demo finished, I moved on to run some of HunoPPC AmigaOS4.1 games, which need Warp3D to run, such as Secret Maryo Chronicles:
Some other Huno PPC games I tried included Patience Mahjongg:
I also enjoyed playing Equilibrio again:
Another Warp3D game I have for AmigaOS4.1 is F-1 Spirit:
It is nice to be able to play this game again, although I am still terrible at it:
Hyperion's Quake 2 AmigaOS 4.1 port runs nicely in Warp3D, but make sure to use the 8-bit sound drivers rather than 16 bit to avoid some strange audio issues I encountered:
Hexen II was next up, and I am glad to be able to run some nostalgic 3D games using the new Warp3D drivers:
Moving forward now quite a number of years to VoxelNoid:
I also took a look at Nexuiz, but it is too slow on the Sam460CR to be playable. It is better on the X1000 of course but I can't test that unfortunately...
Last but not least I tried out Aquaria, which runs great again:
I have looked at most of these games on my blog in the past so I won't rehash old ground again here.
I still intend to play around a lot more with Warp3D, but I was so happy to finally have this working on the Sam460CR I just had to quickly show it off! :-)
The solution works because I found a low profile 1-slot Sapphire Radeon 7750 1GB DDR5 PCI-E graphics card cheaply on Ebay!
My other cards that work with the Southern Island Warp3D drivers (intended for my X1000) are only 2-slot cards, and so they don't fit in the Sam460CR as the PCI needed for the SATA card is directly underneath the PCI-E card slot.
Here is a close up of the card:
My other cards that work with the Southern Island Warp3D drivers (intended for my X1000) are only 2-slot cards, and so they don't fit in the Sam460CR as the PCI needed for the SATA card is directly underneath the PCI-E card slot.
Here is a close up of the card:
A view of the backside of the card, showing the model number and other details for those who want to hunt down this card themselves (click to expand any of the photos):
Here it is, now installed in the system. Really. Not. Much. Room in there!
Because it is a low profile card, I needed to remove the backplate for now as I don't have a full length backplate that fits the card (the card was second hand).
I turned on the Sam460CR and it worked immediately - picked up the Radeon 7750 and Workbench worked as normal. But of course, Workbench is not what this upgrade is all about...
Here is a Warp3D demo called "The Trip" running on the Sam460CR:
It's been so long since I had Warp3d (using a much slower 9250 PCI card) - I forgot how great it looks:
After this demo finished, I moved on to run some of HunoPPC AmigaOS4.1 games, which need Warp3D to run, such as Secret Maryo Chronicles:
Some other Huno PPC games I tried included Patience Mahjongg:
I also enjoyed playing Equilibrio again:
Another Warp3D game I have for AmigaOS4.1 is F-1 Spirit:
It is nice to be able to play this game again, although I am still terrible at it:
Hyperion's Quake 2 AmigaOS 4.1 port runs nicely in Warp3D, but make sure to use the 8-bit sound drivers rather than 16 bit to avoid some strange audio issues I encountered:
Hexen II was next up, and I am glad to be able to run some nostalgic 3D games using the new Warp3D drivers:
Moving forward now quite a number of years to VoxelNoid:
I also took a look at Nexuiz, but it is too slow on the Sam460CR to be playable. It is better on the X1000 of course but I can't test that unfortunately...
Last but not least I tried out Aquaria, which runs great again:
I have looked at most of these games on my blog in the past so I won't rehash old ground again here.
I still intend to play around a lot more with Warp3D, but I was so happy to finally have this working on the Sam460CR I just had to quickly show it off! :-)
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